Wednesday, February 24, 2010

Kingdom of Loathing



Kingdom of Loathing is more than a game, is a community composed by the greatest players I have ever seen. The gameplay is composed mainly by quests full of jokes and strange characters that may make you to have a laugh in front of the computer.

And now you are probably thinking: "hell, what graphics are that?". Believe me, what make a browser game great in not the graphics, but the story. Try Kigdom of Loathing and you are probably going to like it.

Site address: www.kingdomofloathing.com

Time spent playing: 15-20 minutes every day is required to maintain your character active.

Free? Totally free, no ads.

Wednesday, February 17, 2010

RK - The Butcher Guide

General remarks

• The trade of butcher is a job for level 2 players.
• The butcher cuts up raw carcasses into edible slices of meat.
• Meat gives 2 hunger points and 2 strength points. • Before you make a decision, ask your mayor if there aren’t to much butchers already in the town to avoid overproduction.

The trade of butcher.

1) It's necessary to buy half-hundred weights of pigs or hundred weights of cows from the market and place them in your property inventory.
2) The butcher cuts up the carcasses into meat pieces ready to be consumed or sold.

-The butcher can cut 5 HHW of cow into 10 pieces of meat and 10 HHW of pigs into 10 pieces of meat a day, thus generate 10 meat pieces a day.
- The butcher can NOT mix the meats to cut EX: 3 HHW of cows + 2 HHW of pigs does not equal the required 5 HHW of cows, or the required 10 HHW of pigs.

Prices & profits.

• The average prices of HW of cow and HHW of pig are 32 pounds and 15.00 pounds.
• Though free to choose the price, the price of the meat must respect a certain degree of honesty so consumer and producer can both benefit. Aim your prices so you get a day wage of 26 pounds, at a price of 15p per HHW, this would mean a piece of meat can be sold at 17.6p

Tuesday, February 9, 2010

Kingory: war browser based game


In Kingory you start with a city and 7 days of newbie protection. Make it grow, create your army and fight against other players. Join guilds and protect your allies. Be the best, or die.




The differencce between Kingory and the other similar games (travian, tribal war) is its big technology net: research can make a real difference here. Another very interesting feature is the NPC players: computer controlled players: they are very powerful and give more balance to the game, also making it more interesting in newer servers, who have less players than the old and crowded ones. Last, but mot least, the graphs are awesome.




Time spent playing: 2-3 logins of 15 minutes each are minimum to have success.


Free: Yes, no ads, but you can buy resources and other items. I have just ended my newbie protection and I don't see it as something that can break the balance of the game (just like it happens in battledawn).


Tuesday, February 2, 2010

Renaissance Kingdoms: Blacksmith guide

Do you play Renaissance Kingdoms and you have always imagined how it is to be a Blacksmith? Here we go:

General remarks


• The trade of blacksmith is a job for level 2 players.

• The blacksmith can make various tools out of iron.

• A blacksmith needs to buy bushels of wood and iron ore at the market.

• Before you make a decision, ask your mayor if there aren’t to much blacksmiths already in the town to avoid overproduction.


The trade of blacksmith


1) It is necessary to buy bushels of wood and iron ore at the market.

2) Then the blacksmith has to transfer those bushels of wood and the iron to his property inventory.

3) The blacksmith can produce knives, buckets, axes and steel ounces from the wood and iron ore.

A blacksmith can produce in one working day (starting from the provided resources):

• Three knives: 1 bushel of wood + 1 iron ore.

• Three buckets: 3 unhooped buckets (bought at the market and placed in the property inventory) + 1 wood bushel + 1 iron ore.

• One ounce of steel : 2 bushels of wood + 1 iron ore.

• One non-forged blade: 1 bushel of wood + 1 ounce of steel.

• One unsharpened blade : 1 bushel of wood + 1 non-forged blade

• One blunted axe : 1 unsharpened blade + 1 shaft (bought at the market and placed in the property inventory)

• One sharpened axe: 1 unsharpened axe

• One sword blade: 1 non-forged blade + 1 bushel of wood

• One blunt sword: 1 sword blade + 1 steel ounce

• One sword: 1 blunt sword

• One plowshare: 1 iron ore + 1 bushel of wood (not coded)

• One hoe: 1 plowshare + 3 bushels of wood (not coded)


All these objects need one day of work.


Selling price and income.


• Average price for a bushel of wood: 4 pounds

• Average price for a shaft: 10 pounds • Average price for iron ore: 20 pounds

• Average price for an unhooped bucket: 31 pounds

• Average wage for a level 2: 26 pounds

d: working day w: bushel of wood. i: iron ore s: ounce of steel

• a knife: 1d + 1w + 1i = 24/3 + 4/3 + 20/3 = 16 pounds

• a bucket: 1d + 3 unhooped buckets + 1w + 1i = 26/3 + 93/3 + 4/3 + 20/3 = 47.6 pounds

• ounce of steel: 1d + 1i + 2w = 26 + 20 + 8 = 54 pounds

• non-forged blade: 1d + 1s + 1w = 26 + 54 + 4 = 84 pounds

• unsharpened blade : 2d + 1s + 2w = 52 + 54 + 8 = 114 pounds • blunted axe : 3d + 1s + 2w + 1 shaft = 78 + 54 + 8 + 10 = 150 pounds

• sharpened axe : 4d + 1s + 2w + 1 shaft = 104 + 54 + 8 + 10 = 176 pounds

• sword blade: 2d + 1s + 2w = 52 + 54 + 8 = 114 pounds

• blunt sword: 3d + 2s + 2w = 78 + 108 + 8 = 194 pounds

• sword: 4d + 2s + 2w = 104 + 108 + 8 = 220 pounds

• plowshare: 1i + 1w +1d = 20 + 4 + 26 = 50 pounds (not coded)

• hoe: 1 plowshare + 3w +1d = 50 + 12 + 26 = 88 pounds (not coded)

Information

• The blacksmith can also work for the town hall by buying the blunted axes, sharpening them and then selling the axes back to the town hall.

• The shafts are produced by the carpenters who will sell them at the market

• The unhooped buckets are produced by the carpenters who will sell them at the market

The Sword


Day 1 : Make 1 steel ounce from 1 iron and 2 wood

Day 2 : Make 1 unforged axe blade from 1 steel ounce and 1 wood

Day 3 : Make 1 lame d'épée (sword blade) from 1 unforged axe blade and 1 wood

Day 4 : Make 1 steel ounce from 1 iron and 2 wood

Day 5 : Make one épée non aiguisée (blunt sword) from 1 lame d'épée and from 1 steel ounce

Day 6 : Make 1 épée (sword) from 1 épée non aiguisée



Credits: Baiboe.