Wednesday, May 19, 2010

It works only with a real moon...



Credits: http://www.myextralife.com/

Wednesday, May 12, 2010

RK: Science Way Guide

And finally, to complete all the four guides for level 3 players at Renaissance Kingdoms, here it is, the Science Way Guide:

Skills requiring no prerequisites:

- Basis of Biology;
- Elements of anatomy.

Skills requiring prerequisites:

- Basis of Medicine *100% in Elements of anatomy and 75% in Basis of Biology to pass over 20%;
-Diagnose bronchitis *100% in Basis of Medicine;
-Diagnose flu *100% in Basis of Medicine;
-Diagnose dysentery *100% in Basis of Medicine
-Advanced Medicine *100% in Basis of Medicine;

-Diagnose tetanus *100% in Advanced Medicine;
-Diagnose plague *100% in Advanced Medicine;
-Diagnose Cholera *Doesn't exist.

Ok, there isn't much to talk about this way because it hasn't been coded yet (yes, after more than 5 years of planning). The game creators intended to create diseases, and every city would need a doctor to save the infected. If they have yet such intentions, we don't know, it appears they are more interested in creating new games (Shogun Kingdoms!) instead of finishing RK.

Thursday, May 6, 2010

Renaissance Kingdoms: Army Way Guide

Another Guide for RK level 3 players. The Army Way Guide!


Skills requiring no prerequisites:


-Basic knowledge of the military


Skills requiring prerequisites:


-Basic strategy *100% in Basic knowledge of the military to pass over 5%;

-Basic tactic *100% in Basic knowledge of the military to pass over 20%;

-Advanced strategy *100% in Basic strategy to pass over 10% *100% in Basic strategy and Basic Tactic to pass over 50% *100% in Basic strategy, Basic Tactic and Basis of History to pass over 70%;

-Advanced Tactic *Doesn't exist.

Army way people have a table which displays how much of state way points they can produce. Example:

* 10 State Government Points;

* 0 State Finance Points * 0 State Justice Points;

* 10 State Communication Points;

* 20 State Trading Points;

* 30 Army state points.


Army way players are able to produce army points. Per each skill mastered you will be able to produce 10 pts, if you have mastered 2 skills then 20pts, if 3skills - 30pts. :

*Basic Strategy - 10 Army state points;

*Basic tactic - 10 Army state points;

*Advanced strategy - 10 Army state points.

You can also produce state points if you have 100% in following skills:


*Government Institutions - 10 State Government Points and extra 10p points which will be added to a random state way field;

*Tax collection mechanisms - 10 State Finance Points;

*Principles of Law - 10 State Justice Points;

*Communication techniques - 10 State Communication Points;

*Trading - 10 State Trading Points.

Credits: Skyjacker